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EUTM file information

012152691

Can You Infect The World?


September 17, 2013

Trademark Summary

The trademark application Can You Infect The World? was filed by Ndemic Creations Limited, a corporation established under the laws of the United Kingdom of Great Britain and Northern Ireland (the "Applicant"). The application was published for oppositions on November 4, 2013, and it was registered by office on February 11, 2014 without any oppositions.

The application was filed in English (French was selected as the second language).

The renewal of the trademark was recorded by the office on July 17, 2024.

of the trademark registration was recorded on July 17, 2024. Change of name and professional address of the trademark registration was recorded on May 7, 2014. Change of name and professional address of the trademark registration was recorded on August 14, 2018. Change of name and address of the trademark registration was recorded on October 22, 2018. Deletion of the representative of the trademark registration was recorded on January 6, 2021. Appointment and Replacement of representative of the trademark registration was recorded on January 26, 2021. Change of name and professional address of the trademark registration was recorded on April 29, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer programs
    2. Computer software, including software downloadable from the Internet
    3. Games software
    4. Educational software
    5. Downloadable electronic games
    6. Magnetic cards
    7. Electronic publications and information provided on-line from databases or the Internet (downloadable)
    8. Electronic publications provided by electronic mail, all in relation to amusement and entertainment services
    9. DVDs, compact discs, CD-ROMs
    10. Sunglasses.
  • The mark was filed in class 28 with Toys, games and playthings and coin-operated arcade games..
  • The mark was filed in class 41 with following description of goods:
    1. Games and services relating to games provided by means of the Internet, telephone, television, radio or by any other form of communications means (electronic or otherwise)
    2. Organising, managing, providing and administering all of the aforementioned services
    3. Information and advice relating to all the aforesaid services
    4. Providing websites on the Internet in connection with entertainment, games and competitions
    5. Entertainment using an electronic game on a mobile phone, smartphone, televisions, consoles, tablet computers, laptop computers, computer or other device
    6. Educational services, namely using computer games for educational purposes.