undefined
EUTM file information

015302871

GREEN MAN GAMING


April 3, 2016

Trademark Summary

The trademark application GREEN MAN GAMING was filed by Green Man Gaming Limited, a corporation established under the laws of the United Kingdom of Great Britain and Northern Ireland (the "Applicant"). The application was published for oppositions on May 19, 2016, and it was registered by office on August 28, 2016 without any oppositions.

The application was filed in English (Italian was selected as the second language).

Deletion of the representative of the trademark registration was recorded on January 6, 2021. Appointment and Replacement of representative of the trademark registration was recorded on September 20, 2021. Change of name and professional address of the trademark registration was recorded on May 19, 2024. Change of name and address of the trademark registration was recorded on August 18, 2024. Change of name and professional address of the trademark registration was recorded on October 22, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer software
    2. Computer and video games software
    3. Interactive entertainment software
    4. Computer software downloaded or downloadable
    5. Electronic publications
    6. Computer software publications downloaded
    7. Data recorded electronically from the Internet
    8. Data recorded in machine readable form from the Internet
    9. Discs, tapes, cartridges, CD-ROMs, DVDs and other magnetic, electronic or optical media, all bearing computer games, software and/or audio visual content
    10. Software applications
    11. Website applications
    12. Computer peripherals
    13. And optically recorded data for computers
    14. Software and apparatus for downloading, transmitting, receiving, providing, publishing, extracting, encoding, decoding, reading, storing and organizing audiovisual, videographic and written data
    15. Computer software for gathering, processing, monitoring, analysing, managing and / or reporting information
    16. Digital games
    17. Computer software for gathering, processing, monitoring, analysing, managing and / or reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and audio visual content
    18. Computer software for gathering, processing, analysing, managing and reporting information concerning online, internet and web site activity
    19. Computer software for data mining, data query, data processing and data analysis
    20. Computer software for designing, developing, modifying and improving computer software, applications, computer and video games, websites and audio visual content and the marketing, promotion, sale, distribution, monetisation and operation of the foregoing
    21. Information stored on electronic, magnetic and/or by optical means
    22. Publications in electronic form supplied on-line from a database or from facilities provided on the Internet or other networks (including websites)
    23. Electronic notice boards
    24. Online database
    25. Sound, video and data recordings
    26. Sunglasses
    27. Records, discs, tapes, cassettes, cartridges, cards and other carriers bearing or for use in bearing sound recordings, video recordings, data, images, games, graphics, text, programs or information
    28. Memory carriers
    29. Pre-recorded video, audio and data recording media
    30. Data carriers
    31. Telephones, communications and telecommunications apparatus
    32. Mobile telephone games
    33. Mobile telephone fascias and covers
    34. Non-printed publications
    35. Films and programmes prepared for television
    36. Refrigerator magnets
    37. Instructional and teaching materials in the form of apparatus and instruments
    38. Sunglasses
    39. Application software
    40. Software for wearable technology
    41. Wearable data storage units
    42. Wearable computer
    43. Parts and fittings for the aforesaid goods.
  • The mark was filed in class 25 with following description of goods:
    1. Articles of clothing
    2. Footwear and headgear
    3. T-shirts
    4. Shirts
    5. Trousers
    6. Sweatshirts
    7. Jackets
    8. Knitwear
    9. Hats
    10. Caps
    11. Baseball caps
    12. Neckwear
    13. Belts
    14. Scarves
    15. Gloves
    16. Sweat bands for wrists
    17. Shoes
    18. Socks
    19. Garments for women
    20. Garments for men
    21. Garments for children
    22. Camisoles
    23. Pullovers
    24. Sweatshirts
    25. Knitwear
    26. Skirts
    27. Dresses
    28. Trousers
    29. Shorts
    30. Coats
    31. Jackets
    32. Pyjamas
    33. Undergarments
    34. Underwear
    35. Belts
    36. Scarves
    37. Gloves
    38. Neckties
    39. Socks
    40. Blouses
    41. Swimsuits
    42. Caps
    43. Hats
    44. Baseball caps
    45. Footwear
    46. Shoes
    47. Sweat bands for the wrist
    48. Leather belts
    49. Apparel parts and fittings for all the aforesaid.
  • The mark was filed in class 28 with following description of goods:
    1. Games and playthings
    2. Electronic games apparatus
    3. Audiovisual games on computer hardware platforms (not for use with television receivers), hand-held computer games equipment
    4. Home video game machines and hand-held video game machines
    5. Parts and fittings for all the aforesaid goods
    6. Board games
    7. Electronic game machines
    8. Equipment sold as a unit for playing card games
    9. Electronic hand-held game units
    10. Game equipment sold as a unit for playing aboard game, a card game
    11. Stand-alone video output games machines, and manipulative puzzles
    12. Playing cards
    13. Board games
    14. Card games
    15. Three dimensional puzzles
    16. Balloons
    17. Plush toys
    18. Soft toys
    19. Toys
    20. Plush toys
    21. Inflatable toys
    22. Dolls
    23. Playing cards
    24. Action figures
    25. Electronic amusement apparatus
    26. Gymnastic and sporting articles not included in other classes
    27. Decorations for Christmas trees
    28. Parts and fittings for all the aforesaid goods.
  • The mark was filed in class 42 with following description of goods:
    1. Computer services
    2. Software development, design, maintenance, programming, engineering, research and writing services
    3. Advisory and consultancy services relating to computer software and computer software development, design, maintenance, consultancy, programming, engineering, research and writing
    4. Computer software development, design, maintenance, consultancy, programming, engineering, research and writing
    5. Computer and video games development
    6. Creation of computer graphics
    7. Computer game design
    8. Design and development services in relation to computer and video games and interactive entertainment products
    9. Design services relating to the production of computer and video games and interactive entertainment products
    10. Social network software and virtual worlds software development, hosting and management
    11. Services for gathering, processing, monitoring, analysing, managing and / or reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and computer based audio visual content
    12. Services for gathering, processing, analysing, managing and reporting information concerning online, internet and web site activity
    13. Services for data mining and data analysis
    14. Services for designing, developing, modifying and improving computer software, applications, computer and video games, websites and audio visual content
    15. Development of computer software that performs the above functions to others
    16. Software development, design, maintenance, software programming, engineering, research and writing in the field of computer and video games
    17. Advisory and consultancy services relating to computer and video games software
    18. Collection, analysis and reporting of data concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and audio visual content
    19. Computerized data management service
    20. Technical information, advisory and consultancy services relating to use of computer software applications, computer and video, games, websites and audio visual content
    21. Advisory and consultancy services relating to the foregoing.