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EUTM file information

018622946

RUNE


December 15, 2021

Trademark Summary

The trademark application RUNE was filed by Jagex Limited, a corporation established under the laws of the United Kingdom of Great Britain and Northern Ireland (the "Applicant"). The application was published for oppositions on February 9, 2022, and it was registered by office on May 19, 2022 without any oppositions.

The application was filed in English (German was selected as the second language).

Appointment and Replacement of representative of the trademark registration was recorded on June 9, 2022. Change of name and professional address of the trademark registration was recorded on August 17, 2022. Appointment and Replacement of representative of the trademark registration was recorded on June 5, 2023.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Scientific, research, navigation, surveying, photographic, cinematographic, audiovisual, weighing, measuring, signalling, detecting, testing, inspecting, life-saving and teaching apparatus and instruments
    2. Apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling the distribution or use of electricity
    3. Apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data
    4. Recorded and downloadable media, computer software, blank digital or analogue recording and storage media
    5. Mechanisms for coin-operated apparatus
    6. Cash registers, calculating devices
    7. Computers and computer peripheral devices
    8. Diving suits, divers' masks, ear plugs for divers, nose clips for divers and swimmers, gloves for divers, breathing apparatus for underwater swimming
    9. Fire-extinguishing apparatus
    10. Alarms
    11. Apparatus for recording, transmission, processing, and reproduction of sound, images, or data
    12. Application software
    13. Application software for hand-held devices
    14. Application software for mobile phones
    15. Application software for wireless devices
    16. Arm rests for use with computers
    17. Audio and video recordings
    18. Audio books
    19. Audio discs
    20. Audio players
    21. Audio recordings
    22. Audio speakers
    23. Authentication software
    24. Auxiliary batteries for mobile phones
    25. Bags for cameras and photographic equipment
    26. Batteries
    27. Battery chargers for home video game machines
    28. Bicycle helmets
    29. Binoculars
    30. Calculators
    31. Camcorders
    32. Cameras
    33. Cases for tablet computers
    34. CDs
    35. Cell phone battery chargers
    36. Cellular telephone accessories
    37. Cellular telephone cases
    38. Cellular telephone covers
    39. Chips containing musical recordings
    40. CMS software [content management system]
    41. Collaboration management software platforms
    42. Collaboration software platforms [software]
    43. Communications networks
    44. Compact disc players
    45. Compact disc recorders
    46. Compact discs
    47. Computer application software featuring games and gaming
    48. Computer disc drives
    49. Computer docking station
    50. Computer game discs
    51. Computer game programs
    52. Computer game software downloadable from a global computer network
    53. Computer game software, downloadable
    54. Computer game software, recorded
    55. Computer games
    56. Computer gaming software
    57. Computer hardware
    58. Computer hardware for games and gaming
    59. Computer joysticks
    60. Computer keyboards
    61. Computer mice
    62. Computer monitors
    63. Computer mouse
    64. Computer programs for user interface design
    65. Computer software applications, downloadable
    66. Computer software for accessing computer networks
    67. Computer software for the administration of on-line games and gaming
    68. Computer software for use in creating and designing websites
    69. Computer software for use in providing multiple user access to a global computer information network
    70. Computer software for wireless content delivery
    71. Computer software platforms
    72. Computer software platforms for social networking
    73. Computer software platforms, recorded or downloadable
    74. Computer software, recorded
    75. Covers for computer keyboards
    76. Covers for PDAs
    77. Data transmission networks
    78. Decorative magnets
    79. Desktop computers
    80. Devices for hands-free use of mobile phones
    81. Devices for streaming media content over local wireless networks
    82. Digital audio interface apparatus
    83. Digital audio players
    84. Digital cameras
    85. Digital media, namely, pre-recorded downloadable audio and video recordings, CDs, DVDs, high definition digital discs, MP3 files and MP4 files
    86. Digital picture frames
    87. Digital versatile discs
    88. Digital video and audio players
    89. Digital video discs
    90. Digital video players
    91. Display monitors
    92. Downloadable computer game programs
    93. Downloadable computer games
    94. Downloadable electronic games
    95. Downloadable electronic newsletters
    96. Downloadable electronic newsletters in the fields of games and gaming
    97. Downloadable electronic publications
    98. Downloadable electronic publications in the fields of games and gaming
    99. Downloadable electronic publications relating to games and gaming
    100. Downloadable information relating to games and gaming
    101. Downloadable interactive entertainment software for playing computer games
    102. Downloadable interactive entertainment software for playing video games
    103. Downloadable mobile applications
    104. Downloadable mobile applications featuring games and gaming
    105. Downloadable screen-savers
    106. Downloadable software applications for mobile phones
    107. Downloadable software in the nature of a mobile application for playing games
    108. Downloadable telephone ring tones
    109. Downloadable video game software
    110. Downloadable videos
    111. Downloadable videos featuring games and gaming
    112. Downloadable wallpapers
    113. Drawing apparatus and instruments adapted for use with computers
    114. DVD players
    115. DVD recorders
    116. DVDs
    117. Electronic books
    118. Electronic coding units
    119. Electronic interfaces for motion simulator platforms
    120. Electronic locks
    121. Electronic paper (display devices)
    122. Electronic personal organizers
    123. Electronic publications, downloadable
    124. Electronic publications, downloadable, relating to games and gaming
    125. Electronically encoded wristbands
    126. Encoded loyalty cards
    127. Eyeglass cases
    128. Eyeglasses
    129. Face plates for cellular telephones
    130. Facial analysis software
    131. Game development software
    132. Games software for use with video game consoles
    133. Gaming software
    134. Graphical user interface software
    135. Hands-free microphones for cell phones
    136. Headphones
    137. Headsets
    138. Headsets for virtual reality games
    139. Inflatable vests for use in life saving
    140. Intelligent gateways for real-time data analysis
    141. Interactive entertainment software
    142. Interactive game software
    143. Interface software
    144. Jewellery that communicates data
    145. Joystick chargers
    146. Joysticks adapted for smartphones
    147. Karaoke machines
    148. Keyboards
    149. Laptop bags
    150. Laptop covers
    151. Laptop sleeves
    152. Laser pointers
    153. Lasers
    154. Life vests
    155. Machine learning software for analysis
    156. Magnets, magnetizers and demagnetizers
    157. Media content
    158. Microphones
    159. Mobile application software
    160. Mobile phone speakers
    161. Mobile software
    162. Motion picture films
    163. Mouse mats
    164. Mouse pads [computer peripheral]
    165. Mouses
    166. MP3 players
    167. Multimedia players
    168. Musical recordings
    169. Navigation, guidance, tracking, targeting and map making devices
    170. Operating system programs for smart television
    171. Optical devices, enhancers and correctors
    172. Peripherals adapted for use with computers and other smart devices
    173. Personal digital assistants
    174. Platform software
    175. Portable tablet computer sleeves
    176. Power units [batteries]
    177. Pre-recorded videos
    178. Pre-recorded videos featuring games and gaming
    179. Printers
    180. Projector screens
    181. Projectors
    182. Protective clothing [body armour]
    183. Protective helmets for sports
    184. Radios
    185. Real-time collaborative editing [RTCE] platforms [software]
    186. Recorded computer game programs
    187. Recorded content
    188. Recorded content featuring games and gaming
    189. Remote controls for operating flying toys
    190. Research apparatus and instruments
    191. Scientific and laboratory devices for treatment using electricity
    192. Scientific research and laboratory apparatus, educational apparatus and simulators
    193. Scopes for crossbow
    194. Selfie sticks used as smartphone accessories
    195. Smart bracelets
    196. Smart cards
    197. Smart glasses
    198. Smart home software
    199. Smart locks
    200. Smart rings
    201. Smart speakers
    202. Smart watches
    203. Smartbands
    204. Snorkels
    205. Software applications for use with mobile devices
    206. Software for designing online advertising on websites
    207. Sunglasses
    208. Surge protectors
    209. Swim masks
    210. Swimming goggles
    211. System support software
    212. Telecommunications networks
    213. Telephone covers
    214. Telephones
    215. Television sets
    216. Training guides in electronic format
    217. USB flash drives
    218. USB sticks
    219. Video cameras
    220. Video game programs
    221. Video game software
    222. Video players
    223. Video recordings
    224. Virtual reality computer game software
    225. Virtual reality game software
    226. Walkie-talkies
    227. Weapons simulators
    228. Web content management [WCM] software
    229. Website development software
    230. Wireless headsets
    231. Wireless headsets for mobile phones
    232. Pedometers
    233. Apparatus to check franking
    234. Apparatus to check stamping mail
    235. Cash registers
    236. Dictating machines
    237. Facsimile machines
    238. Automatic measuring instruments
    239. Measures
    240. Digital signs
    241. Answering machines
    242. Baby monitors
    243. Cameras [photography]
    244. Measuring apparatus
    245. Air analysis apparatus
    246. Taximeters
    247. Lactometers
    248. Audiovisual teaching apparatus
    249. Measuring devices, electric
    250. Lasers, not for medical purposes
    251. Optical lenses
    252. Wires, electric
    253. Electronic chips
    254. Atomizing chips
    255. Sensor
    256. Video screens
    257. Domestic remote controller
    258. Optical fibers [fibres] [light conducting filaments]
    259. Heat regulating apparatus
    260. Lightning conductors [rods]
    261. Lightning conductors / lightning arresters
    262. Electrolysers
    263. Fire hose
    264. Radiology screens for industrial purposes
    265. Filters for respiratory masks
    266. Whistle alarms
    267. Fire alarms
    268. Batteries for lighting
    269. X-ray films, exposed
    270. Facial recognition apparatus
    271. Egg-candlers
    272. Electronic collars to train animals
    273. Electrified fences
    274. Sports whistles
    275. Portable remote control car stop
    276. Parts and fittings for the aforesaid goods.
  • The mark was filed in class 16 with following description of goods:
    1. Paper and cardboard
    2. Printed matter
    3. Bookbinding material
    4. Photographs
    5. Stationery and office requisites, except furniture
    6. Adhesives for stationery or household purposes
    7. Drawing materials and materials for artists
    8. Paintbrushes
    9. Instructional and teaching materials
    10. Plastic sheets, films and bags for wrapping and packaging
    11. Printers' type, printing blocks
    12. 3D wall art made of card
    13. 3D wall art made of paper
    14. 3D decals for use on any surface
    15. Art prints
    16. Graphic prints and representations
    17. Advertising pamphlets
    18. Advertising posters
    19. Advertising publications
    20. Books
    21. Book marks
    22. Bookends
    23. Booklets
    24. Booklets relating to games
    25. Brochures
    26. Canvas prints
    27. Catalogues
    28. Computer game instruction manuals
    29. Computer game strategy guidebooks
    30. Decals
    31. Diaries [printed matter]
    32. Display banners made of paper and cardboard
    33. Educational and instructional material
    34. Educational publications
    35. Events programmes
    36. Graphic reproductions
    37. Greetings cards
    38. Instruction sheets and manuals
    39. Journals
    40. Leaflets
    41. Magazines
    42. Magazines featuring video and computer games
    43. Magazines in the fields of games and gaming
    44. Manuals for use with software
    45. Newsletters
    46. Newsletters in the fields of games and gaming
    47. Periodical magazines
    48. Periodical publications
    49. Periodicals
    50. Personal organisers
    51. Planners [printed matter]
    52. Poster magazines
    53. Postcards and picture postcards
    54. Printed advertisements
    55. Printed books
    56. Printed brochures
    57. Printed calendars
    58. Printed cards
    59. Printed publications
    60. Printed promotional material
    61. Stickers [decalcomanias]
    62. Strategy guide books for card games
    63. Strategy guide magazines for card games
    64. Strategy guide magazines for video games
    65. Strategy guidebooks for video games
    66. Wall decals
    67. Books featuring fantasy stories
    68. Books featuring fictional stories
    69. Books in the fields of games and gaming
    70. Fantasy books
    71. Graphic art books
    72. Graphic novels
    73. Handbooks [manuals]
    74. Manuals
    75. Rule books for playing games
    76. Video game strategy guidebooks
    77. Beer mats
    78. Coasters of cardboard
    79. Coasters of paper
    80. Gift bags
    81. Gift boxes
    82. Gift-wrapping paper
    83. Greeting cards
    84. Note pads
    85. Notebooks
    86. Pads [stationery]
    87. Pamphlets
    88. Paper banners
    89. Paper knives
    90. Pencils
    91. Pens
    92. Stationery
    93. Stationery cases
    94. Desk mats
    95. Maps
    96. Wall maps
    97. Comics
    98. Comic books
    99. Comic magazines
    100. Printed comic strips
    101. Paper ribbons
    102. Drawing paper
    103. Advertisement boards of paper or cardboard
    104. Postcards
    105. Figurines [statuettes] of papier mâché
    106. Printed publications
    107. Newsletters
    108. Pictures
    109. Boxes of cardboard or paper
    110. Candy wrapping paper
    111. Plastic film for wrapping
    112. Antistaling film
    113. Blotters
    114. Stamp pads
    115. Drawing pens
    116. Adhesives [glues] for stationery or household purposes
    117. Compasses for drawing
    118. Canvas for painting
    119. Stencils
    120. Writing chalk
    121. Modelling clay
    122. Tailors' chalk
    123. Parts and fittings for all of the aforesaid goods.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing, footwear, headwear
    2. Articles of clothing
    3. Articles of outer clothing
    4. Articles of underclothing
    5. Aprons [clothing]
    6. Athletic clothing
    7. Blouses
    8. Berets
    9. Bandanas [neckerchiefs]
    10. Bathing caps
    11. Bathing suits
    12. Bathing trunks
    13. Bath robes
    14. Bath sandals
    15. Bath slippers
    16. Beach clothes
    17. Beach shoes
    18. Belts [clothing]
    19. Berets
    20. Boots
    21. Boxer shorts
    22. Casual clothing
    23. Casual footwear
    24. Clothing for babies
    25. Clothing for children
    26. Camisoles
    27. Caps [headwear]
    28. Clothing of imitations of leather
    29. Clothing of leather
    30. Coats
    31. Dresses
    32. Dressing gowns
    33. Ear muffs [clothing]
    34. Exercise wear
    35. Footwear
    36. Furs [clothing]
    37. Gloves [clothing]
    38. Hats
    39. Headbands [clothing]
    40. Headgear for wear
    41. Hoods [clothing]
    42. Hooded tops
    43. Hooded pullovers
    44. Hooded sweatshirts
    45. Hooded bath robes
    46. Jackets [clothing]
    47. Jerseys [clothing]
    48. Jumper dresses
    49. Knitwear [clothing]
    50. Leggings [leg warmers]
    51. Leggings [trousers]
    52. Mittens
    53. Neck scarfs [mufflers]
    54. Neckties
    55. Outerclothing
    56. Overalls
    57. Overcoats
    58. Pyjamas
    59. Paper clothing
    60. Parkas
    61. Ponchos
    62. Ready-made clothing
    63. Sandals
    64. Sarongs
    65. Scarfs
    66. Shawls
    67. Shirts
    68. T-shirts
    69. Short-sleeve shirts
    70. Printed t-shirts
    71. Shoes
    72. Shorts
    73. Shower caps
    74. Skirts
    75. Sleep masks
    76. Slippers
    77. Socks
    78. Suits
    79. Sweaters
    80. Tights
    81. Tops
    82. Top hats
    83. Trousers
    84. Underpants
    85. Underwear
    86. Uniforms
    87. Veils [clothing]
    88. Vests
    89. Visors [headwear]
    90. Waterproof clothing
    91. Embroidered clothing
    92. Paper hats (clothing)
    93. Costumes
    94. Fancy dress costumes
    95. Clothing
    96. Layettes [clothing]
    97. Swimsuits
    98. Masquerade costumes
    99. Fur stoles
    100. Wimples
    101. Sashes for wear
    102. Maniples
    103. Wedding dress
    104. Hairdressing capes
    105. Racket sweatband
    106. Parts and fittings for all the aforesaid goods.
  • The mark was filed in class 28 with following description of goods:
    1. Games, toys and playthings
    2. Video game apparatus
    3. Gymnastic and sporting articles
    4. Decorations for Christmas trees
    5. Amusement machines
    6. Arcade games
    7. Automatic and coin-operated games
    8. Video game machines
    9. Automatic gaming machines
    10. Electronic games apparatus
    11. Video game apparatus
    12. Electronic games
    13. Handheld electronic games
    14. Handheld computer games
    15. Hand-held electronic video games
    16. Hand-held units for playing electronic games
    17. Games
    18. Gaming apparatus
    19. Gaming machines
    20. Games consoles
    21. Games relating to fictional characters
    22. Games adapted for use with television receivers
    23. Handheld game consoles
    24. Hand-held consoles for playing video games
    25. Hand held units for playing video games
    26. Portable games and toys incorporating telecommunication functions
    27. Apparatus for games adapted for use with television receivers
    28. Computer games apparatus
    29. Joysticks for video games
    30. Hand held video games
    31. Controllers for computer games
    32. Free-standing video games apparatus
    33. Portable games with liquid crystal displays
    34. Hand-held games with liquid crystal displays
    35. Protective films adapted for screens for portable games
    36. Apparatus for electronic games adapted for use with an external display screen or monitor
    37. Automatic electronic games
    38. Interactive gaming chairs for video games
    39. Protective carrying cases specially adapted for handheld video games
    40. Bags specially adapted for handheld video games
    41. Carrying cases specially designed for portable games
    42. Action figures [toys or playthings]
    43. Electric action toys
    44. Electric action figures with lights and sounds
    45. Fantasy character toys
    46. Model craft kits of toy figures
    47. Model toys
    48. Modelled plastic toy figurines
    49. Play figures
    50. Playsets for action figures
    51. Toy figurines
    52. Toy figure playsets
    53. Miniatures for use in games
    54. Miniatures for use in war games
    55. Novelty masks
    56. Novelty toys for parties
    57. Toy and novelty face masks
    58. Toy armour
    59. Toy arrows
    60. Toy castles
    61. Toy weapons
    62. Toy ninja weapons
    63. Toy swords
    64. Fencing weapons
    65. Novelties for parties, paper party hats
    66. War games using model soldiers
    67. Radio-controlled toys
    68. Smart toys
    69. Playing cards and card games
    70. Cases for playing cards
    71. Boards games
    72. Games
    73. Controllers for game consoles
    74. Toy controller
    75. Board games
    76. Balls for games
    77. Dumb-bells
    78. Electronic targets
    79. Darts
    80. Whistle
    81. Swimming pools [play articles]
    82. Plastic track
    83. Swimming jackets
    84. Roller skates
    85. Artificial snow for Christmas trees
    86. Fishing tackle
    87. Scratch cards for playing lottery games
    88. Twirling batons
    89. Camouflage screens [sports articles]
    90. Parts and fittings for all the aforesaid goods.
  • The mark was filed in class 36 with following description of goods:
    1. Insurance
    2. Financial affairs
    3. Monetary affairs
    4. Real estate affairs
    5. Brokerage of currency
    6. Currency exchange and advice
    7. Currency exchange services
    8. Currency trading
    9. Currency transfer services
    10. Digital currency trading services
    11. Electronic transfer of a virtual currency for use by members of an online community via a global computer network
    12. Electronic transfer of virtual currencies
    13. Exchanging money
    14. Financial brokerage
    15. Financial exchange of virtual currency
    16. Financial information services relating to currencies
    17. Financial services in relation to digital currencies
    18. On-line brokerage for trading and transactions relating to currency and other financial products
    19. Online financial transactions
    20. On-line real-time currency trading
    21. Trading in currencies
    22. Virtual currency
    23. Virtual currency exchange
    24. Virtual currency services
    25. Virtual currency transfer services
    26. Brokerage of currency for the gaming industry
    27. Currency exchange and advice for the gaming industry
    28. Currency exchange services for the gaming industry
    29. Currency trading for the gaming industry
    30. Currency transfer services for the gaming industry
    31. Digital currency trading services for the gaming industry
    32. Electronic transfer of a virtual currency for use by members of an online community via a global computer network for the gaming industry
    33. Electronic transfer of virtual currencies for the gaming industry
    34. Exchanging money for the gaming industry
    35. Financial affairs for the gaming industry
    36. Financial brokerage for the gaming industry
    37. Financial exchange of virtual currency for the gaming industry
    38. Financial information services relating to currencies for the gaming industry
    39. Financial services in relation to digital currencies for the gaming industry
    40. Monetary affairs for the gaming industry
    41. On-line brokerage for trading and transactions relating to currency and other financial products for the gaming industry
    42. Online financial transactions for the gaming industry
    43. On-line real-time currency trading for the gaming industry
    44. Trading in currencies for the gaming industry
    45. Virtual currency exchange for the gaming industry
    46. Virtual currency for the gaming industry
    47. Virtual currency services for the gaming industry
    48. Virtual currency transfer services for the gaming industry
    49. Insurance information
    50. Financial consultancy
    51. Art appraisal
    52. Real estate management
    53. Financial customs brokerage services
    54. Surety services
    55. Bail-bonding
    56. Guarantees
    57. Charitable fund raising
    58. Factoring
    59. Lending against security
    60. Fiduciary
    61. Information, advisory and consultancy services relating to the aforesaid.
  • The mark was filed in class 41 with following description of goods:
    1. Education
    2. Providing of training
    3. Entertainment
    4. Sporting and cultural activities
    5. Administration [organisation] of gaming services
    6. Arcade game services
    7. Arranging and conducting of entertainment events for charitable purposes
    8. Arranging and conducting of games
    9. Arranging and conducting of in-person educational forums
    10. Arranging and conducting of sports events for charitable purposes
    11. Conducting events relating to electronic games and internet games
    12. Development, creation, production, and distribution of digital multimedia and audio and visual content, namely, motion picture films, television programs, radio programs, and multimedia entertainment and educational content
    13. Development, creation, production, distribution, and rental of audio and visual recordings
    14. Education services relating to business franchise management relating to the gaming industry
    15. Educational research
    16. Electronic arcade game services
    17. Electronic desktop publishing
    18. Electronic games services
    19. Electronic games services provided by means of a global communication network
    20. Electronic games services provided by means of the Internet or other communication network
    21. Electronic games services provided from a computer database or by means of the internet
    22. Entertainment information
    23. Entertainment provided via a global communication network
    24. Entertainment provided via a global communication network for the gaming industry
    25. Entertainment services
    26. Entertainment services for the gaming industry
    27. Game services provided by means of communications by computer terminals or mobile telephone
    28. Game services provided online from a computer network or mobile phone network
    29. Game services provided via communication networks
    30. Game shows
    31. Games equipment rental
    32. Games offered on-line (on a computer network)
    33. Games services provided online from a computer network
    34. Games services provided via computer networks and global communication networks
    35. Gaming services
    36. Gaming services for entertainment purposes
    37. Hire of equipment for games
    38. Information relating to computer gaming entertainment provided online from a computer database or a global communication network
    39. Interactive entertainment services
    40. Interactive entertainment services for the gaming industry
    41. Interactive online entertainment services
    42. Interactive online entertainment services for the gaming industry
    43. Internet games
    44. Leisure services
    45. Multimedia publishing of games
    46. Multimedia publishing of video games
    47. Multimedia publishing relating to books, magazines, journals, software, games, music, and electronic publications
    48. Multimedia publishing relating to books, magazines, journals, software, games, music, and electronic publications for the gaming industry
    49. News reporting
    50. Non-downloadable electronic publications
    51. Non-downloadable electronic publications in the fields of games and gaming
    52. On-line computer games
    53. Online entertainment services
    54. Online entertainment services for the gaming industry
    55. On-line game services
    56. Online game services provided via a computer network
    57. Online game services through mobile devices
    58. Online gaming services
    59. Organisation of electronic game competitions
    60. Organisation of electronic game competitions for the gaming industry
    61. Organisation of events for entertainment purposes
    62. Organisation of events for entertainment purposes for the gaming industry
    63. Organisation of games
    64. Organisation of games and competitions
    65. Organisation of games and competitions for the gaming industry
    66. Organising and production of entertainment and events
    67. Production of entertainment shows and interactive programs for distribution via audio and visual media, and electronic means
    68. Production, presentation and distribution of sound and video recordings
    69. Providing a computer game that may be accessed by users on a global network and/or the internet
    70. Providing a computer game that may be accessed network-wide by network users
    71. Providing age ratings for television, movie, music, video and video game content
    72. Providing entertainment information
    73. Providing entertainment information via a website
    74. Providing information in the field of entertainment
    75. Providing information to game players about the ranking of their scores of games through web sites
    76. Providing interactive multi-player computer games via the internet and electronic communication networks
    77. Providing newsletters in the field of computer games via e-mail
    78. Providing non-downloadable games on the Internet
    79. Providing non-downloadable games on the Internet for the gaming industry
    80. Providing online computer games
    81. Providing online computer games for the gaming industry
    82. Providing online electronic publications, not downloadable
    83. Providing online electronic publications, not downloadable in the fields of games and gaming
    84. Providing online entertainment in the nature of game tournaments
    85. Providing online entertainment in the nature of game tournaments for the gaming industry
    86. Providing online games
    87. Providing online games for the gaming industry
    88. Providing online information in the field of computer games entertainment
    89. Providing online information in the field of computer games entertainment for the gaming industry
    90. Providing online information on computer and video game strategies
    91. Providing online information on computer and video game strategies for the gaming industry
    92. Providing on-line interactive computer games
    93. Providing on-line interactive computer games for the gaming industry
    94. Providing online magazines, not downloadable, featuring information in the field of computer games
    95. Providing online magazines, not downloadable, featuring information in the fields of computer games and gaming
    96. Providing on-line non-downloadable audio content
    97. Providing on-line non-downloadable audio content featuring games and gaming
    98. Providing on-line non-downloadable video content
    99. Providing on-line non-downloadable video content featuring games and gaming
    100. Providing online video games
    101. Providing online video games for the gaming industry
    102. Providing online videos, not downloadable
    103. Providing online videos, not downloadable featuring games and gaming
    104. Providing temporary use of online non-downloadable games
    105. Providing temporary use of online non-downloadable games featuring games and gaming
    106. Provision of an online magazine featuring information in the field of computer games
    107. Provision of entertainment
    108. Provision of games by means of local computer networks, global computer networks, the Internet, cable or wire communications services, wireless telecommunications services and broadband telecommunications services
    109. Provision of games by means of local computer networks, global computer networks, the Internet, cable or wire communications services, wireless telecommunications services and broadband telecommunications services for the gaming industry
    110. Provision of non-downloadable games on the Internet
    111. Provision of online computer games
    112. Provision of online information in the field of computer games entertainment
    113. Provision of online information relating to game players
    114. Publication of catalogues
    115. Publication of catalogues in the fields of games and gaming
    116. Publication of educational and training guides
    117. Publication of educational and training guides in the fields of games and gaming
    118. Publication of multimedia material online relating to books, magazines, journals, software, games, music, and electronic publications
    119. Publication of periodicals, catalogues and brochures
    120. Publication of periodicals, catalogues and brochures in the fields of games and gaming
    121. Publishing of newsletters
    122. Publishing of newsletters in the fields of games and gaming
    123. Rental of computer games
    124. Rental of computer games for the gaming industry
    125. Rental of printed publications
    126. Rental of printed publications in the fields of games and gaming
    127. Training courses relating to system analysis
    128. Training services relating to computer-aided design
    129. Video game services
    130. Virtual reality game services provided on-line from a computer network
    131. Virtual reality game services provided on-line from a computer network for the gaming industry
    132. Teaching
    133. Educational services
    134. Instruction services
    135. Organization of exhibitions for cultural or educational purposes
    136. Lending libraries
    137. Electronic books and magazines on-line publishing
    138. Videotape distribution
    139. Providing on-line videos, not downloadable
    140. Health club services [health and fitness training]
    141. Toy rental
    142. Animal training
    143. Operating lottery sales
    144. Conducting guided tours
    145. Parks
    146. Modelling for artists
    147. Rental of indoor aquaria
    148. Information, advisory and consultancy services relating to the aforesaid.