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EUTM file information

019058320

ITero


July 22, 2024

Trademark Summary

The trademark application iTero was filed by ITERO GAMING LTD, a corporation established under the laws of the United Kingdom of Great Britain and Northern Ireland (the "Applicant"). Application under examination.

The application was filed in English (French was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Downloadable virtual goods, namely clothing, footwear, headgear, swimwear, toys, furniture, tables, chairs, computer game apparatus, virtual coins
    2. Computer games software
    3. Computer software for entertainment
    4. Downloadable computer software for use in games
    5. Downloadable interactive entertainment software for playing computer games
    6. Computer games software for use with on-line interactive games
    7. Downloadable computer software for use in processing and generating on-line gaming advice
    8. Downloadable computer software using artificial intelligence (AI) for the production of text, image, video, sound, and code
    9. Downloadable computer software for facilitating on-line gaming experience
    10. Downloadable computer software for analysing games, solo queue games, brainstorming, and answering queries
    11. Downloadable computer software for providing information from games, solo queue games, databases of information, including text, music, images, videos, software algorithms, and databases
    12. Artificial intelligence software
    13. Artificial intelligence software for analysis of games and esports
    14. Computer software for the analysis of esports for competitive gaming
    15. Artificial intelligence software for the analysis of esports for competitive gaming
    16. Computer game software downloadable from a global computer network
    17. Data storage devices and media
    18. Downloadable computer games
    19. Games software
    20. Interactive entertainment software for use with personal computers
    21. Interactive multimedia computer games program
    22. Electronic sports training simulators
    23. Electronic sports training simulators [computer software based teaching apparatus]
    24. Video games
    25. Computer programs
    26. Computer and electronic gaming and esports software
    27. Downloadable computer and electronic game and esports programs
    28. Software for purchasing and subscribing to digital media content relating to online gaming and esports
    29. Downloadable software and computer programs in the nature of a mobile application for playing online games and esports
    30. Computer software for the administration of online games, mobile gaming and esports
    31. Virtual reality software for playing computer games, video games and esports
    32. Electronic publications relating to online gaming and esports
    33. Downloadable publications relating to online gaming and esports
    34. Downloadable electronic publications relating to online gaming and esports
    35. Downloadable information relating to online gaming and esports recorded on electronic media
    36. Videos
    37. Downloadable videos
    38. Text and sound data banks relating to online gaming and esports
    39. Recorded content relating to online gaming and esports
    40. Media content
    41. Downloadable information relating to games, online gaming and esports
    42. Downloadable electronic publications relating to games, online gaming and esports
    43. Parts and fittings for all the aforesaid goods.
  • The mark was filed in class 38 with following description of goods:
    1. Telecommunications services relating to online gaming and esports
    2. Broadcasting, webcasting and streaming of esports events
    3. Provision of access to an electronic marketplace on computer networks
    4. Video messaging services
    5. Instant messaging services
    6. Digital transmission of reports, data and information relating to online gaming and esports
    7. Streaming of music, audio and video material on the internet
    8. Streaming of esports events
    9. Broadcasting of esports events
    10. Broadcasting, webcasting and streaming of games and esports on the Internet
    11. Electronic transmission and streaming of digital media content for others via global and local computer networks relating to online gaming and esports
    12. Providing a website for live streaming gaming content, esports, music, audio, video and animations
    13. Providing access to game and esports related information, audio, music, video and animation via websites
    14. Transmission of news relating to online gaming and esports
    15. Providing of access to content, websites and portals relating to online gaming and esports
    16. Providing access to multimedia content online relating to online gaming and esports
    17. Video telephone services
    18. Video transmission over digital networks
    19. Providing online chatrooms for the transmission of messages and multimedia content among users
    20. Audiovisual and multimedia content streaming via the internet
    21. Transmission and provision of access to audiovisual and multimedia content via the internet
    22. Information, advisory and consultancy services relating to the aforementioned services.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services, namely, arranging, organizing, and conducting events in the field of online gaming and esports competitions
    2. Providing of online virtual reality games
    3. Entertainment services provided on-line from a computer database or the internet
    4. Providing information, commentary and articles in the field of gaming, entertainment, and esports via computer software
    5. Interactive computer game services
    6. Online computer game services
    7. Providing online interactive computer games
    8. Providing information online relating to computer games and computer games enhancements
    9. Providing of non-downloadable video clips and digital multimedia content featuring audio and video content derived from or associated with video games
    10. Providing a website featuring entertainment information related to online gaming and esports competitions
    11. Entertainment services, namely, providing online, non-downloadable media presentations, webcasts, and virtual entertainment and educational conferences in the field of online gaming and esports
    12. Organising of esports activities
    13. Arranging, conducting and organising computer game and video game conventions, live esports events, esports festivals, esports contests, esports sweepstakes, esports competitions, esports tournaments, esports award ceremonies, courses and tutorials relating to online gaming and esports
    14. Publishing of game and esports software
    15. Providing virtual environments in which users can interact through social games and esports
    16. Providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes by playing or watching esports
    17. Team management and cultural activities all relating to the professional video gaming industry
    18. Rental of computer games and video games
    19. Rental of computer game equipment and video game equipment
    20. Online gaming services
    21. Esports coaching
    22. Esports officiating
    23. Providing esports facilities
    24. Providing online games
    25. Provision of electronic publications, including online articles accessible via databases and the Internet relating to online gaming and esports
    26. Providing instruction and consultation in the field of esports and gaming
    27. Publishing of entertainment, educational and instructional texts in the form of articles in the field of esports and gaming
    28. Providing of information about online computer games enhancement
    29. Fan club organisation
    30. Workshops, seminars, retreats, training courses and camps in the field of esports and gaming
    31. Information on esports and gaming provided via a website
    32. Providing a website containing information relating to esports, including team information, player statistics and news
    33. Provision of non-downloadable content, videos and publications relating to online gaming and esports all via a website
    34. Providing online videos featuring games and esports being played by others
    35. Providing on-line newsletters and articles relating to online gaming and esports
    36. Publication of texts, illustrations, schedules, newspapers including electronic and digital publishing relating to online gaming and esports
    37. Publishing of online works of others featuring user-generated text, audio, video, and graphics
    38. Providing information, news and commentary in the field of gaming and esports
    39. Teaching
    40. Training
    41. Entertainment services
    42. Sporting and cultural activities
    43. Information, advisory and consultancy services in relation to the aforesaid services.
  • The mark was filed in class 42 with following description of goods:
    1. Providing non-downloadable software for use in entertainment, gaming, and esports and artificial intelligence
    2. Providing non-downloadable software using artificial intelligence for generating, understanding, and analysis of esports games
    3. Providing online non-downloadable software for processing speech, text, code, videos, images, and sound input
    4. Providing online non-downloadable software for managing data sets
    5. Providing online non-downloadable software for accessing information from searchable indexes and databases of information, including text, music, images, videos, software algorithms, and databases
    6. Providing artificial intelligence computer programs on data networks
    7. Hosting an electronic sports and video gaming web portal
    8. Hosting on-line web facilities for interactive game play
    9. Providing temporary use of non-downloadable software applications that enable users to upload and share information in the field of eSports, online gaming, video/computer gaming competitions and related entertainment
    10. Providing temporary use of online, non-downloadable computer software
    11. Providing temporary use of online, non-downloadable video game software
    12. Providing temporary use of non-downloadable software applications that enables users to create on-line communities, participate in discussions, engage in social networking, organize games and sports activities, and connect players, teams and leagues in the field of eSports, online gaming, video/computer gaming competitions and related entertainment
    13. Design and development of computer hardware and software
    14. Electronic data storage services
    15. Development of computer, video and electronic game software
    16. Designing computer game software and video game software for use with computers, video game programme systems and computer networks
    17. Hosting of multimedia content for others
    18. Providing a website for live streaming gaming content
    19. Providing a website where users can access and view gaming-related information, music, videos, movies and animation
    20. Hosting computer websites for social networking to enable interaction between users on the Internet
    21. Creation and maintenance of websites
    22. Platforms for gaming as software as a service (SaaS)
    23. Software as a service [SaaS] featuring computer software platforms for artificial intelligence
    24. Advisory and consultancy services relating to computer and video games software.