The trademark application OMNIVERSE OF TERROR was filed by THE RED SIGN LTD., a corporation established under the laws of the United Kingdom of Great Britain and Northern Ireland (the "Applicant"). Application filed.
The application was filed in English (French was selected as the second language).
Goods And Services
The mark was filed in class 9 with following description of goods:
Computer game software
Downloadable video and computer game programs
Downloadable game software
Downloadable video game software
Downloadable virtual reality game software
Downloadable computer game software for virtual worlds
Recorded video game programs
Recorded video game software
Recorded computer virtual reality game software
Computer games programs downloaded via Internet [software]
Downloadable game software for playing on mobile phones
Downloadable computer game software for personal computers and home video game consoles
Downloadable computer software, namely, game engine software for video game development and operation
Recorded multiplayer video game software
Downloadable multiplayer video game software
Computer game software downloadable from a global computer network
Downloadable computer application software for use in virtual environments
Downloadable fiction books on a variety of topics
Fiction e-books on a variety of topics recorded on computer media
Virtual reality headsets adapted for use in playing video games
Smartphone game software, downloadable
High performance computer hardware with specialized features for enhanced game playing ability
Motion picture films
Motion picture films about fictional universes
Virtual reality goggles
Virtual reality controllers
Video game cartridges and discs
Electronic publications
Electronic downloadable publications in the field of video games
Downloadable publications in the nature of books featuring characters from animated, action adventure, comedy and/or drama features, comic books
Downloadable audio-visual media content in the field of entertainment featuring animated motion pictures, television series, comedies, and dramas
Protective covers and cases for cell phones, laptops and portable media players
Decorative magnets.
The mark was filed in class 16 with following description of goods:
Printed publications
Books
Comics
Photographs [printed]
Catalogues
Graphic prints
Graphic novels
Printed materials, namely, novels and series of fiction books
Printed matter, namely, paper signs, books, manuals, curricula, newsletters, informational cards and brochures in the field of fictional universes
Printed fiction books on a variety of topics
Stationery
Publications pertaining to video game strategy
Magazines [periodicals].
The mark was filed in class 25 with following description of goods:
The mark was filed in class 28 with following description of goods:
Video game apparatus
Video game machines
Video gaming consoles
Home video game machines
Gaming devices, namely, gaming machines, slot machines, bingo machines, with or without video output
Video game interactive remote control units
Board games
Gaming equipment, namely, playing cards, chips, gaming tables and gaming cloths
Playing cards and card games
Amusement apparatus incorporating a video monitor
Amusement game machines
Amusement machines, namely, hand-held electronic game units adapted for use with an external display screen or monitor
Toys
Electronic action toys
Toy figures
Action figures
Playsets for action figures
Toy models
Scale model kits [toys]
Toy animals
Toy robots
Dolls.
The mark was filed in class 41 with following description of goods:
Entertainment services, namely, providing online video games
Providing temporary use of non-downloadable video games
Multimedia publishing of video game software
Entertainment services, namely, providing online player versus player (PvP) video games
Providing online computer games featuring virtual worlds in which users can interact for entertainment purposes
Production of video and computer game software
Conducting live entertainment
Conducting live entertainment in the nature of games featuring virtual reality simulators
Entertainment services, namely, an ongoing multimedia program featuring science fiction universes distributed via various platforms across multiple forms of transmission media
Entertainment services, namely, conducting alternate reality games via the internet
Entertainment services, namely, multimedia production services
Entertainment services in the nature of production of live events for parties and special events for social entertainment purposes
Virtual reality entertainment services
Entertainment services in the nature of live-action, comedy, drama, animated, and television series
Entertainment services in the nature of a film series in the field of science fiction
Organizing and arranging exhibitions for entertainment purposes
Organizing exhibitions in virtual environments for entertainment purposes
Organization of cosplay entertainment events
Organization of games and competitions
Arranging and planning of movies, shows, plays or musical performances
Arranging, organizing, conducting, and hosting social entertainment events
Art exhibitions using virtual reality
Presentation of movies
Presentation of live show performances
Film and video production
Film distribution
Production of live-action, comedy, drama, animated and television series
Distribution and display of live-action, comedy, drama and animated motion picture theatrical films
Publication of electronic books and journals on-line
Publication of texts, books, magazines and other printed matter
Publishing of books, e-books, audio books, music and illustrations.