The trademark application LAZNIC was filed by Patxi Holdco Limited, a corporation established under the laws of the United Kingdom of Great Britain and Northern Ireland (the "Applicant"). Application under examination.
The application was filed in English (French was selected as the second language).
Goods And Services
The mark was filed in class 9 with following description of goods:
Photographic, cinematographic, audiovisual and optical apparatus and instruments
Instructional and teaching apparatus and instruments
Apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data
Wearable smart phones, wearable computers
Wearable computer peripherals
Wrist-mounted smart phones
Wrist-mounted computers
Remote controls for portable electronic devices and computers
Electronic game software
Augmented reality software
Electronic notepads
Recorded and downloadable media
Pre-recorded data carriers
Films
Animated films
Animated cartoons
Radio, television, cable and satellite recordings
Computer software
Computer programs
Application software
Mobile apps
Computer games
Interactive computer software
Blank digital or analogue recording and storage media
Calculating devices
Computers and computer peripheral devices
Computer game software
Video games software
Apparatus, instruments and media for recording, reproducing, carrying, storing, processing, manipulating, transmitting, broadcasting, retrieving and reproducing images, data, music, sounds, text, signals, software, information and code
Images, data, music, sounds, text, signals, software, information and code provided by telecommunications networks, by online delivery and by way of the Internet and the world wide web
Multimedia apparatus and instruments
Computer software for the display organisation, transmission, reception or searching of educational or entertainment information
Electronic publications (downloadable or streamable)
Downloadable educational media
Apparatus for searching electronic information from a global computer network or the Internet
Digital music (downloadable or streamable)
Electronic diaries
Televisions
Radios
Computer mice
Mouse mats
Sunglasses
Glasses
Sun visors
Cases and bags adapted for sunglasses and glasses
Cameras
Camera accessories
Bags, cases and covers for smart phones, tablets, laptops and communication devices
Downloadable multimedia files containing artwork, text, audio, and video
Downloadable multimedia files containing artwork, text, audio, and video authenticated by non-fungible tokens (NFTs)
Near field communication tags (being electronic tags containing microchips)
Near field communication tags (being electronic tags containing microchips) for marketing and authentication of goods
Near field communication tags (being electronic tags containing microchips) for interacting with mobile applications to obtain information concerning goods
Downloadable digital content, namely, video clips, photography, music, audio recordings, digital art, digital collectibles, crypto-collectibles using blockchain-based software technology, smart contracts and non-fungible tokens for use in virtual online environments
Virtual reality headsets or other electronic devices such as connected bracelets adapted for use in playing virtual reality games
Augmented reality headsets
Wireless computer peripherals
Parts and fittings for all of the aforementioned goods.
The mark was filed in class 16 with following description of goods:
Printed matter
Printed publications
Artwork publications
Books
Comic books
Comics
Magazines
Journals
Periodicals
Activity books
Pop-up books
Bath books
Puzzle books louring books
Booklets
Artwork
Pictures
Prints
Comic strips
Photographs
Stationery
Office requisites
Drawing materials and materials for artists
Paintbrushes
Instructional and teaching materials
Plastic sheets, films and bags for wrapping and packaging
Bookbinding material
Book bindings
Notebooks
Jotters
Diaries
Address books
Writing paper
Wrapping paper
Gift tags
Envelopes
Albums
Almanacs
Autograph books
Calendars
Note cards
Greeting cards
Trading cards
Lithographs
Pens
Pencils
Pencil cases
Erasers
Crayons
Markers
Coloured pencils
Painting sets
Pencil holders
Pencil sharpeners
Impression stamps
Decalcomania
Heat transfers
Posters
Postcards
Book covers
Bookmarks
Paper party decorations
Paper napkins
Paper coasters
Paper doilies
Printed materials related to toys and games
Instructional and educational printed materials related to the use of dolls and gadgets
Paper place mats
Invitations
Paper tablecloths
Paper cake decorations
Printed transfers for embroidery or fabric appliques
Printed patterns
Printed patterns for costumes
Embroidery design patterns
Art pictures
Art papers
Stickers
Streamers
Banners
Charts
Wrappers of cardboard or paper
Boxes of cardboard of paper
Cardboard cartons
Blank cards
Christmas cards
Gift cards
Birthday cards
Flash cards
Trivia cards
Paper face towels
Papier-mâché figurines
Modelling clay
Modelling materials for use by children
Paper flags
Printed tickets
Tissue paper
Toilet paper
Personal organizers
Parts and fittings for all of the aforementioned goods.
The mark was filed in class 28 with following description of goods:
Toys
Playthings
Dolls
Dolls made of plastic and fabric
Electronic toys
Electronic dolls
Electronic dolls with interactive features
Electronic learning toys
Other electronic apparatus designed for play
Games
Electronic games
Video game apparatus
Gymnastic and sporting articles
Decorations for Christmas trees
Parts and fittings for all of the aforementioned goods.
The mark was filed in class 41 with following description of goods:
Entertainment
Digital entertainment
Animated entertainment
Television entertainment
Entertainment provided on-line
Motion picture entertainment
Radio entertainment
Entertainment media production services and post-production services for digital content, animated content, multimedia entertainment content, television programmes and shows, films, and on-line entertainment
Creation, production, provision, presentation, post-production, distribution and rental of digital entertainment, digital programmes, animated entertainment, animated programmes, cartoons, multimedia entertainment, recordings, television programmes, motion pictures, radio programmes, podcasts, and of on-line broadcasts, films, cartoons and entertainment
Special effects and animation services for film, television and audio, video and digital media including online media
Animation production services
Creation, production, provision and presentation of live performances
Creation, production, provision and presentation of live stage shows
Creation, production, provision and presentation of theatre productions and performances
Scriptwriting
Screenplay writing
Song writing
Music composition services
Photography
Production of music
Movie studio services
Recording studio services
Providing online videos, not downloadable
Providing online games, non-downloadable
Online interactive entertainment
Online games
Publishing
Reporting
Translation
Publishing, reporting and writing of texts
Education
Providing of training
Sporting and cultural activities
Publication services
Video, audio and digital multimedia publishing services
On-line publishing services
Publication and distribution of printed media and recordings
Layout services
Publication of sheet music
Arranging and conducting exhibitions, shows and tours for entertainment, educational or cultural purposes
Production of recorded music and audio story books
Education and entertainment services provided via a global computer network
Electronic games services provided via a global computer network
Electronic publications, non downloadable
On-line publications (non-downloadable or non-streamable)
On-line publication of electronic books and journals (non-downloadable)
Providing interactive multi-player computer games via the Internet and electronic communication networks
Organisation and conduct of entertainment, games and competitions
Provision of recreational facilities and services
Outdoor and indoor live events
Amusement park services
Theme park services
Entertainer services
Publication of printed matter
Providing amusement arcade services
Organisation of competitions (educational, cultural or for entertainment purposes)
Arranging and conducting of exhibitions for entertainment, cultural or educational purposes
Arranging displays for cultural purposes
Provision of training
Provision of training in animation production
Provision of training in special effects, film, television, video, audio and digital multimedia production and publishing, arranging and conducting workshops for educational, training or recreational purposes
Arranging, conducting and providing seminars and presentations
Providing corporate hospitality
Entertainment services in the way of providing online, non-downloadable virtual clothing, virtual footwear, virtual headgear, virtual furniture, virtual furnishings, virtual toys, virtual games, virtual plush toys, virtual playthings, virtual sports equipment, virtual ornaments, virtual statues, virtual cosmetics, virtual toiletries, and virtual perfumery, for use online and in online virtual environments, created for entertainment purposes
Entertainment services in the way of providing online, non-downloadable virtual art, virtual bedding, virtual linen, virtual textiles, virtual jewellery, virtual stationery, virtual crockery, virtual kitchen utensils, and virtual household utensils, for use online and in online virtual environments, created for entertainment purposes
Entertainment services in the way of providing online, non-downloadable virtual bags, virtual Christmas decorations, virtual luggage, virtual foodstuffs, virtual wallpaper, virtual vehicles, virtual motor vehicles, virtual cars, virtual motorcycles, virtual cycles, virtual fashion accessories, virtual watches, virtual sports wear, and virtual sports equipment for use online and in online virtual environments, created for entertainment purposes
Entertainment services in the nature of organizing, arranging, and hosting virtual performances, social entertainment events and shows for entertainment purposes
Entertainment services in the way of providing a metaverse for people to browse, accumulate, buy, sell, and trade virtual clothing, virtual footwear, virtual headgear, virtual furniture, virtual furnishings, virtual toys, virtual games, virtual plush toys, virtual playthings, virtual sports equipment, virtual ornaments, virtual statues, virtual cosmetics, virtual toiletries, and virtual perfumery
Entertainment services in the way of providing a metaverse for people to browse, accumulate, buy, sell, and trade virtual art, virtual bedding, virtual linen, virtual textiles, virtual jewellery, virtual stationery, virtual crockery, virtual kitchen utensils, and virtual household utensils
Entertainment services in the way of providing a metaverse for people to browse, accumulate, buy, sell, and virtual bags, virtual Christmas decorations, virtual luggage, virtual foodstuffs, virtual wallpaper, virtual vehicles, virtual motor vehicles, virtual cars, virtual motorcycles, virtual cycles, virtual fashion accessories, virtual watches, virtual sports wear, and virtual sports equipment
Entertainment services in the way of providing an online virtual environment for using, trading, and purchasing virtual goods, blockchain tokens, digital tokens, non-fungible tokens, digital media, digital files, and digital assets
Entertainment services in the way of providing virtual reality games, interactive entertainment and virtual reality content and experiences
Entertainment services in the way of providing online virtual reality environments
Entertainment services in the way of providing online virtual reality environments in the form of a virtual retail store
Entertainment services in the way of providing online augmented reality environments
Entertainment services in the way of providing augmented reality games, interactive entertainment and augmented reality content and experiences
Information, advisory and consultancy services relating to all of the aforementioned services.