The trademark application STREETDOG BMX was filed by YEAH US! LIMITED, a corporation established under the laws of the United Kingdom of Great Britain and Northern Ireland (the "Applicant"). Application under examination.
The application was filed in English (Italian was selected as the second language).
Goods And Services
The mark was filed in class 9 with following description of goods:
Computer game software
Interactive games software
Virtual reality games software
Downloadable computer game software
Interactive entertainment computer software for video games
Data recorded electronically from the Internet, namely, recorded computer game programs
Discs, tapes, cartridges, and CD-ROMs, all bearing computer games software or video games
Downloadable electronic publications in the nature of magazines in the field of video games
Electronic notice boards in the field of computer games
Downloadable computer game applications for mobile devices
Computer game software applications for mobile devices
Digital music downloadable from the internet in the field of computer games
Virtual reality computer games software
Virtual reality goggles, glasses and headsets
Virtual reality software for playing virtual reality games
Virtual reality software for communication in computer games
Headsets for virtual reality games
Virtual reality [VR] motion simulators for computer games
Virtual reality headsets adapted for use in playing video games
Musical recordings of computer game scores in the form of discs
The mark was filed in class 41 with following description of goods:
Entertainment services, namely, providing electronic, computer and video games provided by means of the Internet
Internet games, namely, providing non-downloadable computer games via the internet
Providing online computer games featuring virtual worlds in which users can interact for entertainment purposes
Providing online video games
Entertainment services sharing computer games
Provision of online computer games
Provision of non-downloadable computer games played via a global computer network
Providing interactive entertainment services, namely, providing temporary use of non-downloadable electronic games
Providing interactive multi-player computer games via the internet and electronic communication networks
Arranging and conducting competitions for video game and e-sports players
Entertainment services, namely, arranging, organizing and producing live gaming and e-sports events and competitions
Organizing, conducting and operating video game tournaments
Organization of gaming competitions, namely, organizing electronic, computer and video game competitions
Entertainment services in the form of electronic, computer and video games provided by means of the Internet, mobile telephone and other remote communications device.